game-dev

Showing all posts and projects tagged with "game-dev"

Projects 5

RayCasting 2D

RayCasting 2D

Wolfenstein clone written in LibGDX (Java open-source 2D and 3D graphics library that utilizes OpenGL). For the ray casting the Digital Differential Analyzer Algorithm was implemented.

Solar Dawn

Solar Dawn

Educational Physics Video Game. Build as part of my Diploma Thesis at University of Patras, Department of Electrical and Computer Engineering.

Blade Jumper

Blade Jumper

Entry for Ludum Dare 54 Game Jam (built in a weekend) within the theme "Limited Space". Created in Java using LibGDX library.

Pizza Cat

Pizza Cat

Entry for Ludum Dare 53 Game Jam (built in a weekend) within the theme "Delivery". Created in Java using LibGDX library. Implemented AI Pathfinding for intelligent movement of NPCs.

See the Light

See the Light

Entry for Ludum Dare 57 (built in a weekend) within the theme "Depths". Created in Typescript using Phaser library.